“Self-knowledge is no guarantee of happiness but it is
on the side of happiness and can supply the courage to fight for it.” Simone
deBeauvoir
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by Jude Treder-Wolff, LCSW, RMT, CGP |
Applied Improvisation and mindset: Shifts in mindset can occur rapidly through a combination
of cognitive and emotional heightening with some form of action or
experience. The research shows that durable, long-range change in behavior follows a shift in mindset, Applied improvisation, action
methods, writing, storytelling, music and other creative forms are uniquely
powerful for:
producing the interpersonal connection, expression of deeply-held values, examination of beliefs and creation of a supportive environment that the evidence shows promotes durable, long-range behavior change.
producing the interpersonal connection, expression of deeply-held values, examination of beliefs and creation of a supportive environment that the evidence shows promotes durable, long-range behavior change.
Improv experiences cultivate mental acuity and flexibility,
social-emotional connections to others, the psychological “muscle” of exploring
uncertainty with courage, heightened awareness of the possibilities of the
moment, receptivity to the unpredictable and listening skills.
Dimensions
of improv that promote shifts in mindset:
- Commitment to the creative possibilities of a role or position is a pathway that reveals subconscious structures and beliefs;
- Skills in listening, receptivity and focusing are subtle training to a more flexible, open mindset;
- Expressing ideas in imaginative, novel ways are engaging to the brain and enhance neural activity associated with learning and change;
- A positive emotional, supportive atmosphere that rewards effort and commitment to challenging experiences combined an earned sense of belonging;
GAMES:
Enemy/Defender – Participants
secretly think of a color, then identify one other person in the group who is
wearing that color. That person is the “enemy.” Secretly think of another
color, then identify one other person in the group who is wearing that color.
That person is the “defender.” All group members walk about the space making
sure the “defender” is always between self and “enemy.”
Objective; to have an experience that explores the
reality that we are often projecting onto others and being projected upon which
produces a hidden dynamic in the life of relationships and groups. The way we are
treated by others – e.g. those who chose us as an “enemy” - shapes our
perceptions of the interaction, of the other people involved, our responses to
the interaction and our feelings about ourselves. What we do to avoid the
“enemy” can also be illuminating to discuss after this exercise, which
expresses a defensive mindset that is very familiar to all of us.
We went on a
wonderful vacation – Yes..and exercises in which the memory of a vacation
is developed one sentence at a time alternately by 2 partners. Objectives are
to listen closely and build on the offers made by a partner to develop the
story; practice making strong offers while also letting go of control of the
process; become aware of defensive, i.e. trying to control or direct,
game-playing.
3 3-line scenes – Objectives:
to practice making strong offers and strong counter-offers; to develop mental
agility; to open up imaginative possibilities in collaboration with others;
In this game participants stand in 2 lines facing one
another. Line A person opens with a line that gives as much information as
possible, e.g “wow I can’t believe you agreed to see me again after I walked
out on our disastrous first date exactly one year ago today not that I’m
counting.” The line should provide at the very least a relationship between the
2 players, possibly a location and activity they are doing as well. Line B
person responds based on the character the line has created and builds on the
story line – 3rd person puts a dot on it with a closing line.
Family Reunion – Objectives
are to develop skills listening and responding to an unfolding and
unpredictable narrative, which breaks up rigid mental patterns; to work toward
a flow of creative energy with others through listening, responding and developing
a narrative thread; to practice embodied emotions;
In this game a narrator describes events at a family reunion
backed by a “slide show” produced by 2 other
actors who assume poses that are then explained by the narrator. Both the
slide-creators and the narrators try to pick up cues from each other to
co-create the story.
s Status Games –
are useful in exploring the concept of mindset because there is a powerful
interplay between status and internalized beliefs about self. Improv makes great use of status to create
interesting scenarios that explore human dynamics through real-time experiences.
Status Conflict:
In this game 2 players are assigned role/relationship by the group (siblings, friends,
co-workers) and improvise an ordinary, daily activity. The status of each
player is established through the interaction. When one player makes a clear
commitment to either higher or lower status, the other player responds by
embracing the other status. The scene plays out until a natural point of ending
or the actors come to a resolution of the conflict that develops.
Another variation of status conflict: In this
game 2 players are given enough information to start a scene (character,
occupation, setting, etc) with the further instruction to play lower or higher
status than the other. The players are to play their status to the hilt, to the
point of the absurd. The discovery lies in novel approaches to the conflict
that emerge through fully embracing one’s status and working with is given by
the scene partner.
Variation of status conflict: 2 players are assigned high
and low status by the group but develop the role/relationship through their
interaction. The objective is to fully commit to the status while trying to
work out the conflict that develops. The value of this game lies in discovering
what it takes to fully commit to a status position.
t THE "U" THEORY OF SOCIAL SYSTEMS APPLIED TO IMPROVISATION
The "U" Theory proposes that the quality of the results that we create in any
kind of social system is a function of the quality of awareness, attention, or
consciousness that the participants in the system operate from.
Going
down the U:
“Observe, observe, observe.” Stop downloading and totally immerse yourself in
the places of most potential, in the places that matter most to the situation
you are dealing with.
At the bottom of the U: “Retreat and reflect, allow the inner knowing to emerge.” Go to the places of stillness where knowing comes to the surface. Here you share and reflect on everything that you have learned from a deep place of listening, asking, ”What wants to emerge here?” and ”How does that relate to the journey forward?” So the key question is: how can we become part of the story of the future rather than holding on to the story of the past?
Going up the U: “Act in an instant.” Explore the future by doing. Develop a prototype. A prototype explores the future by doing something small, speedy, and spontaneous; it quickly generates feedback from all the key stakeholders and allows you to evolve and iterate your idea. This content and graph from www.presencing.com
At the bottom of the U: “Retreat and reflect, allow the inner knowing to emerge.” Go to the places of stillness where knowing comes to the surface. Here you share and reflect on everything that you have learned from a deep place of listening, asking, ”What wants to emerge here?” and ”How does that relate to the journey forward?” So the key question is: how can we become part of the story of the future rather than holding on to the story of the past?
Going up the U: “Act in an instant.” Explore the future by doing. Develop a prototype. A prototype explores the future by doing something small, speedy, and spontaneous; it quickly generates feedback from all the key stakeholders and allows you to evolve and iterate your idea. This content and graph from www.presencing.com
RESOURCES:
:
"Retraining Our Reaction to Failure" Dr. Woody, FOXBusiness, June 3, 2014
“Social-Psychological Interventions in Education: They're Not Magic” by David S. Yeager and Gregory M. Walton, Review of Educational Research June 2011, Vol. 81, No. 2, pp. 267–301“Traditional Lecture or Experiential Learning:Changing Student Attitudes” by Karen E. Pugsley, MN, RN; and Laura H. Clayton, MSN, R in Journal of Nursing Education, November 2003, Vol. 42, No. 1 at
"Tryingto be happier really can work: Two experimental studies" Yuna L. Ferguson, Kennon M. Sheldon.TheJournal of Positive Psychology, 2013; 8 (1): 23
“Who Gets To Graduate” New York Times magazine, May 18, 2014
Jude Treder-Wolff, LCSW, RMT, CGP is a trainer/consultant and writer/performer. She is host and creator of (mostly) TRUE THINGS, Long Island's first local storytelling slam.
Lifestage, Inc. 496 Smithtown Bypass * Suite 202 * Smithtown, NY 11787
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